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Author Archives: Lex
Dynamic Mask And Image Comparison Part 1
This is Part 1 of a tutorial/example regarding image comparison. To be more specific, we’ll be determining the differences in channel data using BitmapData.histogram();
In Part 2, you’ll see the end result which is: A user can click-and-drag to dynamically ‘paint’ a mask over an image. As the user paints, more of that hidden image appears. [...]
Posted in AS3, Flash Tagged ActionScript, AS3, BitmapData, BitmapData.histogram, histogram, image comparison 1 Comment
XML “Compression” Tip
Maybe this is more common than I realize; I’m working on a Web project where the initial XML file is 420kb in size—that’s just way too big. I searched for various XML compression utilities, but a few seemed overcomplicated and many of the utilities don’t work on a Mac. In the past, I’ve imported PNG [...]
Posted in AS3, Flash Tagged ActionScript, actionscript snippet, compression, optimization, snippet, XML 4 Comments
The Year of the Kiosk
I’m officially declaring this the year of the kiosks. I just finished a couple touchscreen kiosk projects with the amazingly talented, creative and friendly team at Second Story Interactive Studios. I am also working with a new client on six other touchscreen kiosks due early next year.
The Second Story project consists of three kiosks—they architected [...]
Posted in Industry, Projects Tagged ActionScript, AS3, Flash kiosk, Flash touchscreen, kiosk, touch screen, touchscreen 6 Comments
Sketches and Math
I am a visual learner. This fact has made it challenging for me, and other designers, to pick up development whether it be ActionScript, JavaScript, CSS, or any language or mark up that results in a visual interactive interface. This right brain mentality is arguably why so many graphic and web designers stopped adopting ActionScript [...]
Generative Visuals
In the last few months I’ve played with creating a number of generative visuals or generative visual interactives. This entails building a Flash application that contains a number of randomized visual creations but also allows me to have control over color, composition, and some drawing aspects. I’ve spread a few of these visuals around and [...]
Posted in AS3, Flash Tagged ActionScript, AS3, BitmapData, BitmapFilter, Generative Art, particles, pixels 4 Comments
Salt & Pepper Utilizing BitmapData.fillRect();
This movie requires Flash Player 10
swfobject.embedSWF("/blog/wp-content/uploads/2010/01/bitmapData_fillRect_animation.swf", "swf99862", "500", "448", "10.0.0", "", {}, {wmode: "window", menu: "false", quality: "high", bgcolor: "#000000"}, {});
I’ve had some time to experiment more with BitmapData and specifically the fillRect(); method. I hope to utilize some of this soon when creating a new site for myself. Below is another example showing how [...]
Posted in AS3, Flash Tagged ActionScript, animation, AS3, BitmapData, BitmapData.fillRect, fillRect, particles, pixel, pixels 6 Comments
Simple AS3 Parallax System Engine
This movie requires Flash Player 10
swfobject.embedSWF("http://www.lextalkington.com/blog/wp-content/uploads/2009/12/parallax.swf", "swf99864", "500", "570", "10.0.0", "", {}, {wmode: "window", menu: "false", quality: "high", bgcolor: "#000000"}, {});
A recent project required me to set up a parallax system, of which I’ve done a hundred times probably, starting with AS1. However, I’d never built a class to handle this rather simple functionality. With [...]
Posted in AS3, Flash Tagged ActionScript, AS3, depth, mouse motion, mouse movement, pan, panning, parallax 24 Comments
Generate Points Around a Circle’s Circumference
This movie requires Flash Player 10
swfobject.embedSWF("/blog/wp-content/uploads/2009/12/CircumferencePointGenerator.swf", "swf99865", "500", "500", "10.0.0", "", {}, {wmode: "window", menu: "false", quality: "high", bgcolor: "#000000"}, {});
This is a simple Class, yet comes in handy for many projects. I’ve added a few extra parameters beyond only placing x amount of points around the circumference of a circle. This is a static [...]
Posted in AS3, Flash Tagged ActionScript 3, AS3, circumference, distribute, points, radius 7 Comments
Industry Experiments and Supporting Quotes
I’ve been slacking on the blog posts, obviously, but I do have a few Flash-related things in the works that I’ll be posting in the coming weeks.
I usually don’t push quotes (yes, I know my first post was about industry-related quotes that I believe in) – but, by that I mean, I don’t hang quote [...]
Posted in Industry Tagged developer, flash experiments, interactive industry, perseverance, quote, quotes Leave a comment
Dynamic Mask And Image Comparison Part 2